Comic Cover
Lights Short film
Ultraheroi Key art
Kachin Game
DO Concept
Carta Comic
Eric Character

Portfolio — 2026 Illustration / Visual Development

JAIME MARTÍNEZ

Character Design / Storyboard / Comics — [ 07 worlds ]

@therandomart · Portfolio 2026

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Developing the gallery

[ The look of each world ]

Visual Development

Concept, light and colour, project by project. Scroll a row sideways to see more; open any frame for the full set.

[ 01 / 04 ]

Painted · cinematic · 05 pieces

Dark times

Approach concept
Vista concept
Passage concept
Threshold concept
Color script script
[ 02 / 04 ]

Flat colour · urban · 05 pieces

Kachin

Storefront concept
Stall concept
Corner concept
Interior concept
Street pano
[ 03 / 04 ]

Graphite · naturalistic · 06 pieces

Lights

Hillside concept
Clearing concept
Ridge concept
Crossing concept
Canopy concept
Vertical concept
[ 04 / 04 ]

Concept · 02 pieces

Rito

Frame I concept
Frame II concept
[ Coda ]

Scripts · the throughline · 02 pieces

Color keys

Comic — color script 35mm
Catharsis — color script 35mm

[ The cast of each world ]

Character Design

Designs, turnarounds and studies, project by project. Scroll a row sideways to see more; open any character for the full sheet and its idle notes.

[ 01 / 03 ]

Short film · 2025 · 05 pieces

Lights

Cast lineup ensemble
Night scene character
Turnaround — paint stages process
Silhouette study process
Studies process
[ 02 / 03 ]

Game · 2024–26 · 11 pieces

View project →

Remulla

Main cast ensemble
The protagonist character
“G” — the scientist character
The professor character
The enforcer character
The socialite character
The mechanic character
The dealer character
The shy one character
The boss — turnaround process
Early cast — ink process
[ 03 / 03 ]

Comic · 2024 · 01 pieces

MDR

Ensemble cast ensemble

[ Boards in motion ]

Storyboard

Animatics and boards, threaded one reel at a time into the gate. Pick a reel below; open the gate for the full cut with sound.

Sketch Final